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Siena Intramurals

Flag Football Rules

  • Each team must consist of no less than eight players.
  • Possession at the beginning of the game is determined by a coin toss.
  • No articles of clothing may cover any portion of the flag. This will result in a 10-yard penalty if determined by the referee.
  • The game shall consist of two 20-minute halves, running clock. The clock will stop in the final minute of the second half.
  • Teams are permitted two timeouts per regulation and one per OT.
  • No fumbles: the ball is dead once it hits the ground
  • Offense must have at least four players on the line of scrimmage. Only one player is allowed to go in motion before the ball is snapped.
  • If a player's flag belt falls off, then one hand tag constitutes a capture.
  • Player's may not guard their flags. This will result in a 10 yard penalty if determined by the referee.
  • Defense is allowed one blitz per four downs.
  • The quarterback cannot be rushed before the referee 3 count.
  • Shoes with metal cleats, exposed metal screw in cleats, boots, and sandals are strictly prohibited.
  • If jewelry is determined to be unsafe, you must remove it if asked to do so by a student worker.
  • If your team does not arrive within 10 minutes of your scheduled arrival time, you will be assessed a forfeit loss.
  • Fighting is an indefinite suspension from any intramural activity.
  • Students are expected to abide by all intramural policies.